Also I hope you did not need images in that final portion, if at least five people request I add some in then I will. I will be making changes to this later so people may edit their hero's further. And your done you have created your new hero. Click the green X again and choose the behavior you just created. Double click the behaviors field like we did with veterancy levels. Now select the unit you want to make a hero. We are almost done making our hero, now we need to go back to the 'Unit' 'Data Type'.
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In this image it shows the data for a four level hero (the minimum experience can be made to whatever you want). Command hotkeys are predefined hotkeys that execute a command or issue an instruction to a selected unit/building when pressed. These groups can be redefined and reassigned at any time. Then you need to edit the 'Minimum Experience' for each level, when your hero's experience reaches this number it will no longer be at that level and goes up to the next. StarCraft II allows the player to assign the top-row of numbers (1,2,3,4,5,6,7,8,9,0) to groups of units or buildings. Now click the little green X at the top right.Įach number in the index is a level, so if you want your hero to start at level one don't make any changes and just click the X again. Double click the blank section for 'Veterancy Levels'. Now you need edit the data of the behavior, this part is very basic. The only part that is required is that the 'Behavior Type' is changed to 'Veterancy'.
STARCRAFT 2 EDITOR SET HERO LIMIT UPDATE
The new Commander Prestige system added in Starcraft 2s Update 5.0 lets players go through each commanders leveling process three more times.
STARCRAFT 2 EDITOR SET HERO LIMIT PATCH
Well that's easy to fix.Ĭhange the 'Data Type' to 'Behaviors'. Starcraft 2s Update 5.0 has now arrived on the PTR, its patch notes revealing the addition of co-op Commander Prestige, new announcers and more. Let’s discuss this topic for anyone interested. Technically, increasing the space shouldn’t be hard. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft.
![starcraft 2 editor set hero limit starcraft 2 editor set hero limit](https://i.ytimg.com/vi/vc8-6l4wIRQ/mqdefault.jpg)
For example, in Warcraft 3 the maximum map size is 480x480, and in Starcraft 2 the maximum map size is 256x256. StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. Please read the entire thread or at least the last pages to get the latest informations, thanks Introduction Hello everyone In WC3 it was very hard to save heroes or other things after map. Now the unit will have the hero icon in-game, but it won't have levels. But then we ran into the problem of not having enough space to realize these opportunities. SC2 Bank files - Critics WARNING: This post is outdated and its not all true whats said in here. To keep things simple I will be editing the one already made.įirst you must open 'Object Properties', then change the object type from unit to hero.
![starcraft 2 editor set hero limit starcraft 2 editor set hero limit](https://i.ytimg.com/vi/RePa9uaZ1Vw/maxresdefault.jpg)
Here is a simple guide to help you in creating your own hero for your SC2 map.įirst make sure your settings look like thisįor this guide I will be turning to Protoss phoenix into a hero.įirst you will want to create a new unit to transform into your hero, or just edit one that already exists.